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The adoption of virtual reality is like the adoption of smartphones

posted Aug 22, 2016, 10:38 AM by Blog Poster   [ updated Aug 23, 2016, 4:06 PM ]

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Against odds, against exceptions Moore's law continues to hold true. Moore's law is the observation made by the co-founder of Intel that the performance of processors would double every 18-24 months. Moore's law was made in 1965 and has been accurate for every year since. The continuation of Moore's law provides proof of the exponential growth in the field of technology. Every year the power behind technology manages to double.

With the doubling of processor performance every year not only have devices gotten faster, but they have gotten smaller too. The phone in your pocket has more power than entire rooms filled with computers back in the 70s.

Moore's law is also responsible for the quick adoption and development of the smartphone. It started with Apple's iPhone and then every phone manufacturer soon had it's own smartphone. Within a few years you would be hard pressed to find someone younger than 50 with a flip-phone. Since processing power of doubled every 18-24 months new features were added to newer phones at a never before seen pace. Having a phone that was just a few years old now meant you had an outdated piece of technology.

Now this pattern is repeating itself with the virtual reality headset. At the start of 2016 the Oculus Rift, the first virtual reality headset of the 21st century, was released for the public. Soon afterwards there were many headsets to pick from; GearVR, Google Cardboard, Vive, and the Oculus Rift. Now companies like Intel have announced their own headsets. Now it seems like every tech-company is having their own take and shot at virtual reality. The similarities between the explosion of smartphones and the explosion of virtual reality is hard to deny.

Within the next few years, just like with smartphones, we will see an explosion of the adoption of virtual reality headsets. Newer phones cost about $600 and yet we find ways to buy them, such as with financing plans. Even if the price of virtual reality doesn't come down from its high $800 odds are if the software on is becomes important enough we will find ways to add the experience to our lives. Virtual reality is coming and faster than you may have expected. 



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